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General Information
Q&A for Newbies
Any questions? Admins, Mods, and Experienced users will answer as best as they can.
OOC Board
Anything that is unrelated to in character Role playing will be post here. This includes random messages (Not spamming or flaming), discussion, and plain tomfoolery.
Profiles
All new users should post a profile before Roleplaying. Feel free to use any character sheets that are your own or you already have,just make sure that it is detailed.
Ooc Concepts & ideas
Please feel free to add thoughts on needed concepts, and or ideas. ^^
Links to other sites that are worthwhile.
A place to add links to other sites that are of value and or interest.
Simple Profile sheet

In-Depth Profile sheet

Custom Roleplay

Alerts
Make sure to watch for new alerts.
Rules. All must read.

Ardrethia Information
Races

Map
A map to get you accustomed to the quirky landscapes of Ardrethia, as well as a quick navigation guide.
Classes
(Some available classes. More to come)
Industry
The industry upon Ardrethia ranges vast. There are many different industries, dependent upon the area of land and location.
Defarin Desert
"The industry pertaining to Defarin Desert are: salt, exotic animals of desert, camels for traveling, and exporting commodities. One can also find the desert region holds many stocks of items both common and rare for trade; from the very sand to fill hourglasses, to the sand used for building of bricks, fruits, watermelons, peaches, peanuts, rare incense, spices and oils. Quartz. Even Obsidian can be found within the northern reaches of the desert. Not to mention beaches unlike any have ever seen" -Rex stands still glancing over the horizon.- " Has anyone seen the Oasis?"
Minaria Plains
"Minaria Plains holds the industry of farming. The fertile plain produces a wealth of fruits and vegetables grown by many farmers. Many breeds of livestock can be found there as well. Not to mention the great varieties flora and herbs that are grown as well. It is also home to the industry of growing cotton, as well as other commodities used to aid in everyday living. " -Rex sits idly upon the plains chewing a blade of wheat."-
Coastline villages, ports.
"The coastline villages hold the basis of sea industry. Fishing is the most common, as well as the capturing of other sea life; such as whaling for oil for lamps/fires." Rex grins as he stands along the dock. "Be careful, it is slippery, you do not desire to fall in the water.'Aaaaah!'" - A loud splash sounds off.-
Volintar Forests
"The vast forests of Volintar offer a wealth of the commodity lumber, as well as the hunting of wild game." Rex looks around downcast, pulls out a map and sighs. "Was it a left turn or right....HELP I'M LOST!"
Grisby Mountains
"Grisby Mountains offer the commodity of rich minerals, metals, and precious stones. Gold, silver, iron, diamonds and other precious stones are found and offered to many markets for producing a vast array of supplies, from silverware to the mightiest of blades." -The image of Rex running from several dwarves can be seen.-
Isles of Ardreth.
The various Islands around the main continent of Ardrethia offer a multitude of tropical commodities, such as cocoa, cinnamon, sugarcane, citrus fruits... coconuts, bananas etc. -The sound of a tummy rumbling can be heard as Rex grins- "Boy i am sure hungry now!"
UnderDark
Most commodities from UnderDark can be attained but like the drow race, are held in mystery, some of the items know, and can be attained are various mushrooms. They are sought after in great demand for certain properties. If anyone has any information upon this matter please contact Rex, the traveling merchant!
The Dragons of Adrethia
The race of dragons that reside upon the land, air and seas, and lakes of Ardrethia; they range in form of their elemental beginnings
Tephra
The dragons that holds control over warm weather, volcanoes and other such things of that nature. Always found to be of a variety of red hues. It is said they have become extinct, due to the lack of any volcanoes active within Ardrethia at the present time. Some say images of a Red can be glimpsed at times when heavy sandstorms are present within the desert region.
Derecho
The dragons that hold the power over storms, of a variety in nature. Mainly those created from wind. Most are shades of the Grey spectrum, some were said to be light brown shades. Once numerous, they have become rare. It often said they desire to live in underground burrows upon the open plains of Minaria. The open plains holding the best location for free flowing winds.
Graupel
The dragons that hold power over Snow, freezing rain, hail, and cold precipitation. Most range in hues of off white to blue shading. They desire Mountain ranges to take refuge within. They can be seen at times, flying high above the mountains bringing storms in their wake.
Vithnel
Dragons that hold power over water, storms based from water, water spouts, whirlpools. and tidal waves. They can be found mainly within the oceans of Ardrethia. Their coloring is always of a green shade. The Vithnel are often thought to be the most dangerous of the dragon race. They prefer to remain far removed from all other races.
Fantasy Ardrethia
OOC Board
Anything that is unrelated to in character Role playing will be post here. This includes random messages (Not spamming or flaming), discussion, and plain tomfoolery.
Pending profiles
Pending profiles for fantasy section
Q&A for new players
Any questions? Admins, Mods, and Experienced users will answer as best as they can. This pertains to Modern Rp section only.
Accepted profiles
Accepted profiles are listed here.
Pending profiles
Pending profiles for Modern section
Campaigns, quests (OOC)
Check for New fantasy section Campaigns and quests here. Or simply give ideas and or concepts for any campaigns or quests you would like to be a part in.
The Tavern
A laid back oaken tavern situated on the southern edge of the Ilythiiri forest, along the trade route from Minikobe to the Minaria Plains. The owner Talhyran is a refugee from his homeland and came many years previous. He now milks his handiework, though still remembering how he built the tavern from his own blood, sweat and tears.
Accepted Profiles
Accepted profiles will be listed here.
Rocky Shores
A partial rocky shoreline that peaks out of the large forest, upon which the port of Minikobe resides. Beyond the rocky area lies pristine beaches.
Campaigns and quests
Check for New Modern section Campaigns and quests here.
Minikobe Port
A large port city upon shoreline near the Ilythiiri forest. One of the most diverse cities in all of Ardrethia. One should not venture to far north of the city walls, for the Underdark lays beneath the somber Ilythiiri forest.
Campaigns & Quests (OOC)
Thread to give ideas and or concepts for any campaigns or quests you would like to be a part in, or see.
Northern Ardreth
Snow-peaked caps and rocky glaciers to the Far North, and the great Defarin desert to the west. Home to Rogue Minotaurs and other hardy built creatures. Few are friendly, so pay close attention to ones surroundings if traversing the mountain range. It also holds beautiful scenery but even nature can be deadly if one is not wary.
The Tavern
Same as in past, just now modernized. It has changed like the times, becoming more of a grunge enviroment, as opposed to the warm, inviting bar of the past.
Sea of Souls
The eastern sea. Many Sailors and those that are related to the worship of Talias often lay their dead to rest within the waves of the Sea of souls, thus its namesake.
The Great Tavern
The Great Tavern has changed little in the time of technology, other than the fresh abundance of firearms available on the grounds; and maybe the odd mad scientist.
Southern Ardreth
The vast Miniria plains cover most of South-East Ardreth and stretch northward to the mountains, while South-West Ardreth is rocky shoreline and somber forests dotted within the plains.
Minokobe Port
A port on the edge of the Ilythiiri Forest. A great concrete and iron wall has been built between the port/city, and the forest; effectively blocking out the still aggressive Drow.
The Endless Ocean
The western sea. Unlike the eastern sea of souls, the travel upon it is more difficult, the seas more dangerous to sail then the eastern sea's. Many a ship has been lost to nateral distasters while far out from the shores of bordering land. Perhaps it is a Vithnel desiring to plague those that risk travel upon the waves,perhaps it is just cursed,none truly have been able to answer that.
Rocky Shores
A partial rocky shoreline that peaks out of the large forest, upon which the port of Minikobe resides. Beyond the rocky area lies pristine beaches. It has changed little and reamins the same in modern times.
Grisby Mountains
Home of the Dwarves. Rocky iron rich mountains soar into the always cloudy sky, and glaciers feed the great rivers of both The Ilythiiri Forest and the Miniria Plains.
Minikobe Beach

Defarin Desert
A vast desert full of nomadic tribes from all species. Rich in minerals if one knows were to look, also the home of many hidden tombs.
Northern Ardrethia
Some of the iceland has diminished, The Minotaurs remain though few in number these days.
Minaria Plains
The plains start along the Craggy Cliff penninsula and stretches to the Northern forests and mountains.
Grisby Mounts
Still home of the Dwarves. Rocky iron rich mountains soar into the always cloudy sky, and glaciers feed the great rivers of both The Ilythiiri Forest and the Miniria Plains. It still holds much of the same it has in older times.
Ilythiiri Forest
A somber, yet pristine forest. An ageless war continues to rage within the unassuming trees; The Ilythiiri battling the High Elves. An old feud, which continues to be a thorn in the side of Dwarves, skirmishes having continually been spilling over into the Minia valley.
Defarin Desert
The nomadic people all but vanished, More have taken to reside within the desert regions to cultivate the rich resources that remain in modern times.
The Forgotten Isles
A chain of Isles upon which mystical things reside. Many dangers and peril await those who venture here.
Southern Ardrethia
Little has changed within southern Ardrethia, just the people residing there have.
The Pantrimian Sea
A warm water ocean that is home to many species of fish and carnivorous squid.
Minaria Plains
Always the fertile plains, the life of farming has grown vastly since in the past.
Phirathilian Island
A mystical island upon which the Piranthi Tower rests, home of the Sorcerers Guild.
Ilythiiri Forest
The forest remains basicaly untouched,due to it being the realm of surface dwelling elves. They have just gained a even more secretive air about the race.
Volintar
The realm of the High Elves. Only seen by select few,usualy those that have aided the high elves in most generous ways,Those others usualy being of pure heart and nature. The true realm of their home shrouded in mystery by all other races, except for a few rare rumours as most fact has been come to be known.
Volintar
The realm of the High Elves. Only seen by select few,usualy those that have aided the high elves in most generous ways,Those others usualy being of pure heart and nature. The true realm of their home shrouded in mystery by all other races, except for a few rare rumours as most fact has been come to be known.
The Great Tavern
The Great Tavern, the watering hole of the gods, the arcane, and the immortal, perches on the Mountain of Time. The mountain is the highest peak in the range of the Mountains of Ages, the natural barrier of towering stone, snow and cloud that borders the Endless Abyss; where Death himself has rumored to have put down his mat and shingle. The Tavern stands on a number of beams that keep it stilted off the mountainside and balances all of its one-hundred-thirty-two stories like a scholar's haphazard pile of books; no two quite lining up with each other, but all miraculously keeping a semblance of balance.
Sea of Souls
The sea's still rich in resopurces remains. No longer are those sent back to the seas like the rituals held in the past, occasionaly if at sea one may be upon death.
The Endless Ocean
The Western Sea
Minikobe beach
A vast expanse of beach, a lovely sight to see by many that desire to make use of the pristine beaches around Minikobe Port.
The Forgotten Isles
A chain of Isles upon which mystical things sit.
Xukuth d'l'Har'oloth
Xukuth d'l'Har'oloth (Heart of the Underdark)
The Pantrimian Sea
A warm water ocean that is home to many species of fish and carnivorous squid.
Campaign & quest board
Campaign and quest board in the Great Tavern.
Phirathilian Island
A mystical island upon which the Piranthi Tower rests, home of the Sorcerers Guild. In the modern times, sorcery is now mixed with technology, most sorcerers are now working side by side with scientists. The result is the most advanced, and fastest growing area in Ardrethia.
Quests & Campaigns
Check for New fantasy section Campaigns and quests here
Military Base Northern Reaches
Military Base, set far north of Nordale. Operations there are secret and the outside has little or no knowledge of operations that take place there.
Campaigns & Quests board
Campaign and quest board in the Great Tavern.
General roleplay
Fantasy
Feel free to make up any fantasy styled games you desire.
Creatures and things that go bump in the night
Vampire-Were and other creatures of the night based rps.
Modern realistic games.
Modern realistic games.
OOC
OOC threads for General section.
Adult rp 18+ only
Adult rp
Follow link given to take you to adult Ardrethia site.
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